Les Machines de L’lle
Know what’s really cool? Giant steampunk mechanical animals.
But where to find them? France, apparently.
We’ve posted Les Machines de L’lle‘s giant elephant before, but here’s some of their other creatures!


Know what’s really cool? Giant steampunk mechanical animals.
But where to find them? France, apparently.
We’ve posted Les Machines de L’lle‘s giant elephant before, but here’s some of their other creatures!


Our long-awaited 9th issue is now available for download! You can get it on the Combustion Books website or on our downloads page.
This issue is our thickest yet, coming in at 118 pages of mad science, history, interviews, fashion, and fiction!
This issue covers such subjects as: dieselpunk, anti-fascist fashion, DIY miniature airships, paper dolls, the New Orleans general strike of 1892, loaded dice and swindles, the Red Fork Empire, surrealism, machine intelligence, and post-mortem communications!
Including interviews with Cory Doctorow, Cherie Priest, Eric Larson, the Vagabonds, Frenchy & The Punk, and BB Blackdog.
Fiction by Katie Casey, reginazabo, Erin Searles, David Z. Morris, and the Catastrophone Orchestra.
Captain Mobius is just your average everyman: he’s fifty-something, retired with a partial physical disability… and he has a mission: you see, he’s recreating the Nautilus from Walt Disney’s ‘20,000 Leagues Under the Sea’ as a 36-foot, 5 passenger lake-going boat, and doing it single-handedly.
In a recent conversation from an undisclosed location somewhere in Georgia, Captain Mobius explained his manifold motivations for the Nautilus Project.
The seed was planted in 1962, when his father took the then 6-year-old Captain Mobius to see Disney’s ‘20,000 Leagues Under the Sea’. “I would make believe I was every character in that movie except the giant squid,” he chuckled reflectively. This early experience fostered life-long loves of both science-fiction and the sea. He taught himself to sail by age 30, scratch-building several sailing vessels over the years.
Had ‘The League of Extraordinary Gentlemen’ movie not been released in 2003, the Nautilus Project might never have happened. The CGI imagining of Nemo’s massive Nautilus in that film was an affront to Captain Mobius. CGI had freed film-makers from respecting physical laws, and Captain Mobius felt that version of the Nautilus was just all wrong. “The great movie model-makers are all gone. At least they made things look like they’d work!” Perhaps we should be thanking them for providing the impetus for the Nautilus Project.
So Captain Mobius started to work, designing with pencil, ruler and paper his homage to the only rightful movie Nautilus, the 1954 masterpiece made by Harper Goff for the Disney production. He spent three years planning every detail and every stage of the construction, using only techniques available to the average, self-educated person (like him).
Concessions had to be made to the techniques used and the scale of the design. The size of the main hatch had to be adjusted, as it would have scaled to only 12 inches wide. He also had to build his Nautilus replica from the outside in, rather than the inside out technique usually employed. This meant building the outer skin to exact alignments and dimensions before adding the interior ribbing and keel; it was the only way he could do it single-handedly, which was a goal central to the project. “I wanted to shake people’s notion that the disabled are feeble. And I wanted to show what an average person can do if they just set their mind to it.”
He’s accomplishing this feat of nautical engineering using only hand tools and materials available at the local home improvement store. “There is no piece of lumber more than 16 inches wide because I had to move them all in a Toyota Sentra”. Pyrex bowls have been pressed into service for the semi-submerged hemispherical viewports on port and starboard.
When complete, the wooden structure will be sealed in a fiberglass skin before being cunningly painted to match the original Nautilus.
Except for the trolling motors and batteries to power them, “there are just three things I didn’t buy: the wheel and two cleats from my 1955 Chris-Craft. Those have sentimental value.”
The good Cap’n Mobius doesn’t consider this his final project, by any means. He has more fantastic vessels planned, but alas, those plans are still top secret!
The Nautilus is slated for launch in a gala ceremony in late July, near Atlanta. Keep tabs on the Nautilus Project via Facebook (www.facebook.com/TheNautilusProject) or follow them on Twitter @NautilusAtlanta.
Will you be at Steampunk World’s Fair in a few weeks? We will be, and we’re throwing a release party for our new issue! Join us for a surrealist-themed shindig with parlor games and silent films, 10pm-midnight on Saturday in the Centennial Room at the Embassy Hotel.

Steampunk Magazine Issue 9 is now available for preorder!
This long-awaited issue is our thickest yet, coming in at 118 pages of mad science, history, interviews, fashion, and fiction!
This issue covers such subjects as: dieselpunk, anti-fascist fashion, DIY miniature airships, paper dolls, the New Orleans general strike of 1892, loaded dice and swindles, the Red Fork Empire, surrealism, machine intelligence, and post-mortem communications!
Any purchase from our site that includes this issue will ship once we have the magazine in our hands, which will be no later than May 20 2013. The magazine will also be made available online at that time.
Progress is an upcoming web series about Wiki-leaks style adventures on a steam-powered Victorian internet. I chatted with the creators about some of the inspirations for the series. Check it out at their website; you can also support their IndieGoGo campaign!BY MR GRAHAM
Self-published
Reviewed by Anna Burwell
Enter ‘Professor’ Leland, existing furtively in the chaos surrounding the Blitz with his roommate (of sorts), Rowan. Employed—as he seems to have always been—by the mysterious body known in-narrative as ‘the Management,’ Leland is charged with doing his part for the war effort in this time of crisis. In this case, eliminating something slightly less German and slightly more supernatural—an individual known only as ‘Signe.’ Armed only with a photograph of his target (along with a small arsenal, a wizard, and his taciturn roommate), Leland tracks down the mysterious Signe to do his part for King and Country.
I have to admit, I wasn’t expecting much from a story of a scant seventy pages and some change, but I was pleasantly surprised. Naturally, it isn’t without its faults. Because it’s only seventy-six pages, the same plight that affects short stories is still applicable. That is to say, it’s very condensed, leaving precious little elbow room for particulars in regards to characterization. Unfortunately, thanks to the narrative style and the pace, it takes about half the story before The Wailing hits full stride. When it finally does reach that point, the reader can take a break for devious grins if so inclined.
It’s often been cited that leaders of writing workshops encourage the participants to be complete devils to their poor, unsuspecting creations. Graham does just that. I feel I should have seen the twist coming, but the narrative immerses you in Leland’s own thoughts, as well as his disastrous oversights. In fact, I felt it made up for the lack of surprise when the barest particulars of his backstory were revealed. Of course, one can’t simply have a dieselpunk dark fantasy set during World War II without death and destruction running rampant. I commend Graham for what [s]he did within a small span (the plodding section in the beginning aside).
The ending, however, will most likely leave the reader feeling more than a smidge unsatisfied. Strangely, it’s not so much a matter of how it ended, but what was tacked onto it. Said issue leaves the Professor’s story open-ended enough to continue (if the author should see fit), but it detracts from The Wailing as a standalone work.
Despite the somewhat disappointing finale, I enjoyed The Wailing. It’s dark and grungy, and—like many in the deiselpunk genre—the author isn’t afraid to take often-given (but hardly-heeded) advice and end on a decidedly unhappy note. I’ll forgive the death of a relatively flat minor character for the sadism and delightful writing style alone.
[4/4/13: edited to correct gendered pronoun]
Our friends at Vagrants Among Ruins are looking for submissions to a new zine, Dreampunk!
Dreampunk is the search to build a better world in the ruins of the old. To build a world of equality, liberty and community that reaches for wonder, invention, and a more balanced relationship with ourselves, one another, and with the wild world around us.
Deadline is June 1st. Check out the link for more information.